Boss Concept Art: Light And Space Demons
While I am plugging away at Shattered Star: Prelude, Willis is busy with concept art and game art for Shattered Star itself. That game will have a total of 8 bosses and one final boss. It will also have some mini-bosses here and there as well.
Willis has sent me the first pieces of concept art for two of these bosses.
First up we have our space demon, Nova. She has control over the space around her, through which she can teleport and even manipulate gravity itself. If the player is not careful, she will end up crushing you or trapping you in difficult spaces.
Next up we have the light demon, Aurora. She has the power to manipulate light. She uses this power to create lasers and orbs of light to torment and blind her opponents. She may not look like much, considering she isn’t much taller than most monsters the player fights, but she is highly deadly.