XNA was launched as the platform for indie developers to spread their wings and take that leap of faith. It provides a lot of benefits in the form of ease of use and a direct path to potential game consumers. Microsoft gave it a nice forum for creators to collaborate, critique and build. But will it suit the needs of a person in a position as myself? Will it be a viable option for a developer to make that first step to game development and be able to support my self.
As a non-games programmer looking to get into game development, I am absolutely astounded by the number of choices available to develop and distribute video games to my potential customers. As a non-games professional, I do not have a strong desire to move house and get a job with a professional games studio but would much rather strike out on my own. I have been watching the options available to a prospective game developer in my position and am now ready to search and compile what is to be learned and share it with others before embarking on my development journey.
iphone, pc, xna