Tag: xna

From the Outside, Wanting In: XNA Community Games

XNA was launched as the platform for indie developers to spread their wings and take that leap of faith. It provides a lot of benefits in the form of ease of use and a direct path to potential game consumers. Microsoft gave it a nice forum for creators to collaborate, critique and build. But will it suit the needs of a person in a position as myself? Will it be a viable option for a developer to make that first step to game development and be able to support my self.

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From the Outside, Wanting In: Introduction

As a non-games programmer looking to get into game development, I am absolutely astounded by the number of choices available to develop and distribute video games to my potential customers. As a non-games professional, I do not have a strong desire to move house and get a job with a professional games studio but would much rather  strike out on my own. I have been watching the options available to a prospective game developer in my position and am now ready to search and compile what is to be learned and share it with others before embarking on my development journey.

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