This is our January 2014 entry for the one Game A Month Challenge. Dragon Canyon was created using HaxeFlixel. GIMP was used to create the graphics. The game is a pretty simple vertical shooter. Read more about it in our blog post about it.

Made some updates to the game. First to note, I shrunk the size of the game window to 768×768. Next, I added a new high score system. This is only good for the current play session though. Finally, I added pixel perfect collision. Definitely worth it.

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