About Us
Welcome to Divine Knight Gaming. We are a game developer dedicated to creating great games for Linux, Mac, PC and Web.
Feel free to explore our blog and forum to discover what we are doing in the world of game development.
DK Gaming Sites
DK Games on Twitter
Pages
Posts By Category
- Art (2)
- Business (3)
- Development (17)
- Games (3)
- Goals and Deadlines (5)
- Memories (1)
- Philosophy (15)
- Politics and Law (3)
- Programming (1)
- Teaser (2)
- Tutorials (3)
- Updates and Status (8)
Meta
Tag Archives: pc
Flash, A Gateway to Cross Platform Development
After careful consideration of a number of options for cross platform game development, We at Divine Knight Gaming have decided to go with Flash. I mentioned this in my last article about game development for Linux, but I didn’t really delve much further into it. So here I will be explaining exactly what went into [...]
Posted in Development, Philosophy
Tagged as: Flash, linux, pc
Why Do We Hate the Penguin?
After my review of game development on the PC, I came to realize that there is very little if any support for Linux as a viable platform from the creators of game engines for the PC. Even those that advertise that they are cross platform engines only go so far as to be cross platform [...]
Posted in Development, Philosophy
Tagged as: linux, pc
From the Outside Wanting In: The PC
In my last two articles in this series, I focused on two heavily closed systems, XBox Indie Games and iPhone Games. Those systems have specific dev kits and a single source of distribution. The PC is vastly different. There is no central point of contact for game development. There is no single distribution source. The [...]
Posted in Development, Philosophy
Tagged as: pc
From the Outside, Wanting In: Introduction
As a non-games programmer looking to get into game development, I am absolutely astounded by the number of choices available to develop and distribute video games to my potential customers. As a non-games professional, I do not have a strong desire to move house and get a job with a professional games studio but would [...]
Posted in Development, Philosophy
Tagged as: iphone, pc, xna



