Welcome to the world of Demon’s Hex. Within this game, you will take on the role of hero and protector of a world besieged by demons and monsters. It is your duty to travel the world and rid it of the plague. During this trial, you will gain new skills and tokens to help you defeat the evil that is corrupting your world.
This page will allow you to see the game as it develops. You will witness now some early work-in-progress builds to help you see what the game has in store as well as see what we have planned next. We also have many pieces of art to show you further how the end game will look as well as feel.
Current Working Build
This is the current working build. Please feel free to click around. When you get to the Map stage, you can click on the red dots to take you to a still of the battle screen, You can also hover over the right border to bring up a menu with several options to take you to various screens that will be in the end game.
A Glimpse of the Battles
This is an earlier build before we made the switch to Flixel. This one has a little more interaction in the battle system. You will be able to select and move tokens around the board. The opponent is not active in this build.
Further Token Art
These are some concept tokens that will be in the game but possibly with different statistics. We will be adding these and many more to the game as time moves forward.