Monthly Archives: February 2012

Deadlines, Goals and Kicks In The Pants

Something missing from our game development project so far has been a strict deadline for completion. That is one of the downfalls of many a game project. If you don’t have a strong goal or deadline that you hold yourself to, you will make every excuse to push completion out into the ether. So recently, [...]

Posted in Goals and Deadlines | Tagged as: